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How to use corona renderer alpha 6
How to use corona renderer alpha 6







how to use corona renderer alpha 6

Reworking the UI was another major part of this release.

how to use corona renderer alpha 6

With such a big rewrite, there were quite a few bugs in the first releases of A6, so it has taken a while for us to reach this final version with those bugs resolved! The main purpose of Alpha 6 was the integration of new features from the Corona core, and this meant rewriting a large part of the Cinema 4D version. Image post processing: The core features such as bloom & glare, LUTs, filmic tone mapping etc have been ported over.Interactive LightMix: Now working in C4D!.Simpler UI: Making it easier to find and use Corona features.Based on Corona 1.6 daily builds: As well as incorporating everything from 1.5 for 3ds Max, the core is based on some of the daily builds released since then.Port to macOS: The port has the same features as the Windows version.We’re pleased to unveil Corona Renderer for Cinema 4D Alpha 6 final! We’d like to thank all of you for testing the release candidates and helping us identify and resolve bugs with both the Windows and Mac versions.









How to use corona renderer alpha 6